Articles

Articles by our editors about casual games and the board game industry.

I consider myself an “accidental inventor.” I’ve been a tinkerer all my life, and lately I had been creating family games, but I never considered myself an inventor. Not until those unforgettable three months in early 2014 when I won BigLeap’s “Games that Make Us Smarter” challenge, and went on to sign a license agreement for a game with FoxMind.

So you've been working on a game idea for years — writing and rewriting rules, sweating over just the right theme, working endlessly on the graphic design, scrounging components from other games, cutting and taping and cobbling together pieces and parts, and then playtesting with family and friends over and over and over again. You finally get it to the point where you think it can become a real, live product. Out there in the marketplace, for the whole world to buy. The ultimate proving ground.

Matt Leacock is a game design legend, particularly in the realm of cooperative games. As the designer of Pandemic, Forbidden Island, and Forbidden Desert, he has risen to international acclaim

What happens when you assemble a team of all-star game designers to create new casual games? You get the Titan Series, an upcoming line from our friends at Calliope Games. We recently reached out for an interview to learn more.

How Unpub has improved Planet Chasers, a game of solar system exploration in which all players share the same dice roll to move their rockets, but must decide when to spend fuel to use the full roll.

FireBreak is a cooperative forest fire fighting game. It was made better over a series of Unpub events because of designers and players who were willing to play it and offer constructive feedback.

If crowdfunding were a spectator sport, Kickstarter would be the modern-day demolition derby for intellectual property disputes. It has never been easier for game publishers to get themselves into a head-on intellectual property pileup.

Publishing board games brings the risk of possible disputes over intellectual property. New companies often make mistakes — here are the top 3 most common intellectual property mistakes I have seen as an attorney at law.

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