Board games have a higher learning curve than many other forms of entertainment. Here are some ideas to reduce the barriers for both the learner and the teacher. Originally published in the Fall 2012 issue of Casual Game Insider.
Len Yates, owner of Yates Games and designer of DeDeuce, describes his first attempt at funding a casual game on Kickstarter. After facing failure and learning from his experience, he is ready to regroup and give it another shot.
Even though many games claim to support 2 players, not all are created equal. Some just don't work as well when played with just 2 players, while others do quite well. Here's a list of 12 casual games that play great as 2-player games.
At the center of our holiday fun with family was a multitude of great casual games. This is a remarkable turnaround from a family who used to be reluctant to play games to one in which nearly everyone is now an enthusiastic casual gamer. What changed?
Playing board games is a unique experience which is fun, satisfying, intriguing, and challenging. With the board gaming experience being so varied, it got me thinking about why people love them so much. I know why I love playing board games. They provide an amazing way to socialize with others and build bonds of friendship
With the holidays and family time ahead of us, let’s discuss the merits of sharing game play with our loved ones during this season, and how these times actually become in our memories perhaps the most cherished of the gifts we share.
Whether you are a board game publisher, retailer, designer, or reviewer, if you’ve got a message, you need an audience. We have 7 tips for successfully building an audience and establishing a good relationship with them.
Ever wished you had a holiday that you could create all your own? As a gamer, have you ever desired to just have a whole week where you could decide which games you wanted to play, one after the other, for days and days?
As the Game Market Guru, I had the unique pleasure of helping to create just such a holiday, and I want to share that benefit with you. Originally, National Games Week was the brainchild of the former Executive Director of the Game Manufacturers Association (GAMA) and publisher of the former Games Quarterly Catalog, Mark Simmons.
"Any intelligent fool can make things bigger and more complex....It takes a touch of genius and a lot of courage to go in the opposite direction" - Albert Einstein.
If you haven't noticed, there has been this huge trend in America, that may overshadow our economic woes and be on the verge of reconstructing our entire society. This trend extends from the lowest economic strata to the very heart of the so-called "One Percent".