Thames & Kosmos | Casual Game Revolution

Thames & Kosmos

The Exit series by KOSMOS stands out as a captivating array of puzzle games, offering a plethora of distinct and enjoyable challenges spanning a wide range of themes. Its varying difficulty levels cater to different player groups, making it accessible to both newcomers and experienced puzzle enthusiasts.

One player will score based on the animals on the tiles, while the other player will score based on their colors. On your turn move one tile and then place a new one on the board. Try to make large groups of tiles with matching scoring features in order to win the game.

Winner of the 2020 Kennerspiel des Jahres, The Crew: The Quest for Planet Nine is a cooperative trick-taking card game that will send you on an epic space adventure spread out across fifty missions. Each mission presents its own challenges: asking players to win tricks in a certain order, forcing you to exchange cards, or limiting your communication.

A classic two player card game in which players take turns playing cards into different expeditions. Each expedition costs money, so be careful not to overextend yourself. At the end of each round, in each expedition count up the cards you've played into it and subtract the cost of the expedition to see how many points you scored.

Players make sculptures, and attempt to guess each others creations.

Each player takes a set of 12 puzzle pieces and a puzzle board. At the beginning of each round a player rolls the die and starts the timer.

When the timer starts, you look at the symbol on the die and match it to one of the six symbols on your puzzle board to find out which puzzle pieces you will be working with. You have to fit these pieces onto the board before time runs out. Do it before the other players, and you earn bonus points.

 

The research teams are outfitted and ready to embark on their adventures to find five forgotten cities. Who will lead the way to fantastic discoveries?

Each player guides a team of explorers on up to five expeditions. To advance along an expedition path, a card in the path’s color must be played for each step forward. The card must be of equal or greater value to the player’s card previously played on that path.

Two Kahuna – ancient sorcerers of the Pacific – compete for dominance on an archipelago consisting of twelve small islands. Using their magic and wisdom, they struggle for control of the islands. They anxiously await the cards handed to them by fate. But when the time is right, they move to capture one, two, or even more islands, trying to gain the upper hand.

At the mercy of the magical powers of the South Seas, they quickly realize that even the best magic is no good without strategy.

England, 15th Century — On one side, the House of York, with its heraldic badge featuring a single, snow white rose. And on the other side, the House of Lancaster, its own heraldic rose depicted in blood red. The War of the Roses, a dynastic struggle for control of the English crown, has erupted between the two houses. In this strategic game, one player commands the House of York and the other, the House of Lancaster.

Imhotep. The legendary architect of the Egyptian monuments. His awe-inspiring structures and brutal tactics earned him divine status among ancient Egyptians. Can you match his ruthless determination to build the most revered monuments? To do this, you will need to transport stone blocks on ships from your quarry to different construction sites. But you alone do not choose where the ships go. Your opponents have monumental plans of their own and want to prevent your success.

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