Casual Game Crowdfunding: Dice, Intrigue, and Legends | Casual Game Revolution

Casual Game Crowdfunding: Dice, Intrigue, and Legends


December is usually not a great month for having a large selection of Kickstarter casual games, but this year is an exception, with a wide range of creative games from worker placement card games, to the creatively decorated dice of Coulin.


Coulin (FESME Games) – Your goal is simple: win all the dice. At the start of the round, each player decides how many dice to bet and then they roll. Players check to see if they rolled one die result more frequently than any other, and if so an action is taken which corresponds with that die face. Actions can range from taking dice from other players, protecting your dice, or even giving dice away. The length of the game can be adjusted by having players start with more or fewer dice, and the game is playable by up to 12 players. The dice are richly detailed with unique and creative designs that make them stand out.

Demon Espionage

Demon Espionage (JiaJie Tan) – Players are either part of the Shadow or Rebel faction. The teams are competing to collect souls for their faction, which they can only do by dueling other players. However, you have no idea who is on your faction and who isn't, so you may eliminate a member of your own faction if you’re not careful. Various action cards help you duel, evade duels, or peek at another player's faction card. The players on the faction with the most souls at the end of the game wins, even if everyone on that team was eliminated.

Life & Legend

Life & Legend (Lost Age Games) – In this unique card game, players control adventurers who are competing to become the most legendary figure of their time. Rather than having weapons or magic spells, the characters carry mementos or personal beliefs, which give them the strength to make their way through the world and face challenges, with even an adventurer’s life story turning into a resource in the game.

Iberian Rails

Iberian Rails (Monsoon Publishing) – In Iberian Rails, at the start of your turn you select a unique character card to help run your company while returning the character from the previous round. Each character has unique abilities that will help you expand your railroad empire. Players do not take actions — the railroad companies do. There are six companies each composed of multiple stocks. The player who controls the most shares of the company is considered the CEO and gets to decide what actions the company will take, at least until another player gains more stocks and takes the position of CEO away from them. Different railroad companies have different strengths and weaknesses. The player with the most money at the end of the game wins.

Sector 6

Sector 6 (Draco Ideas) – During the first phase of the game, players place tiles to build the board. Oxygen tokens are placed on various designated locations, and player miniatures are placed at their start locations. During the next phase of the game, players compete for the oxygen, moving in straight lines until they hit a wall. After you move, you may choose to either rotate the tile you left from or pick up an oxygen token from it. Players may not move through walls or through tiles on which another player is located.


Undermine (Gizco International) – In this resource management and worker placement card game, players earn points by playing equipment cards. But each equipment card requires certain types and a certain number of mine cards in order to be used. Players use workers to earn mines. The cards and workers you need are won by spending your resources on investment cards that are placed in the center of the table. Each investment card can only be used by one player in each round, so players can sabotage each other by claiming an investment card someone else needs.


Andoria (Lion Forge) – In this battle deck-builder game, players buy tactic, equipment, and battlefield cards with gold and use command points to recruit units. Each player has a hero who gains experience from attacking enemy units and kingdoms, levels up throughout the game, and has unique abilities. Players compete to gain victory points rather than eliminate each other from the game. Combat takes place in a unique zone system, and players must choose carefully which cards to place in which of their three zones.

Full disclosure: unless otherwise noted, we have not seen or played any of the above games. Our assessment of each is based on the information given on the crowdfunding project page.