2017 | Page 2 | Casual Game Revolution

2017

An alien visitor, a kid, and government agents: who will the visitor trust?
 
The visitor determines a secret rule that decides what cards he will accept and which he will reject. The kid and the agent attempt to deduce the rule by submitting cards as tests. The kid and visitor win and lose together, while each agent player wins alone.

Players are bees, racing to roll dice in this real time dice game with tile placement elements.

Each flower you win goes into your hive, but placement is key as only matching flowers adjacent to each other will score points at the end of the game.

Players place and move stones on a board of various sizes, trying to complete a line from one side of the board to the other created by their pieces.

A cooperative real time game with minimum communication. Players control four heroes as they race through the magical mall to steal equipment and make it for the exits. Only catch: each player only has a limited number of actions they can make a hero do, so players must work together, pooling their various actions in order to complete the heist while only being allowed to talk occasionally.

Winner of the 2018 Spiel des Jahres, this tile-laying game will send you to Portugal, as players take turns selecting tiles and trying to collect the correct number to decorate their wall in specific patterns. Collect too many and you’ll lose points, collect too few each round and your opponents may out-build you!

 

Players alternate between giving clues and guessing, in this two player variant of the popular party game Codenames.

Take on missions across the map, each of which will force you to adapt your strategy and try out new approaches.

Muse shares certain core mechanics with games such as Dixit and Mysterium while bringing enough new ideas to the table that it can stand apart on its own.

One team chooses both the card the other team is trying to guess as well as selecting the type of clue the other team's muse must give in order to lead their team into selecting the correct card from a group of six. The first team to win five cards, wins the game.

The manor is tilting! Ghosts and treasure are zooming from room to room!

Race against other players as you tilt and shake the box that contains your manor and try to maneuver the right pieces into the right rooms, while keeping the wrong pieces out.

Logic and puzzles are beautifully paired in this intriguing game about figuring out the secret rule behind the structures you build.

One player is the moderator, who alone knows the secret rule. The other players build structures and the moderator informs them whether they fit the rule or not. Once you think you've figured out the rule, you may spend a guess token to find out if you're right!

 

A party game in which players are spies, winking at each other and shifting their gazes to locations around the table to set up missions. But you don’t want the wrong players to catch your signals!

If another player sees you sending signals, they can intercept the mission and score points.

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