CGI#1: Stronghold Games' New Line and the Casual Game Revolution

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Stronghold Games releases a new line of casual card games - is this a new direction for them?

Plus: details about the Casual Game Revolution, 7 tips for learning and teaching a game more effectively, what "casual" means to game elitists and newbies, and how casual games were perfect for an international student event.

Page Count: 
44
Issue Number: 
1
Issue Period: 
Fall 2012
Authors: 
Stronghold Games, Chris James, Cyrus Kirby, T.J. Crockett, Trent Howell
Nathan
Nathan's picture

I'm looking forward to getting some new tips on how to teach games better. I've burned out many family members because I teaching the game took longer than playing the game.

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