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News, articles, and reviews by our editors and other contributors.

Dungeon Time is set for a January release, Dominion returns online, and the best of 2016 and the most exciting of 2017.

The Winter 2017 issue of Casual Game Insider has been released! Read about Heroes of Land, Air & Sea, gaming tips for couples, SPIEL 2016, tabletop trends on Kickstarter, and more.

Our Big Box O' Games Giveaway is back! Help us celebrate our Winter 2017 release of Casual Game Insider by entering to win these six brand new games.

Before starting Atheris Games I was not much of a gamer. I knew nothing of the plethora of amazing tabletop gaming products – I had never even heard of Catan or Ticket to Ride. I just simply had an idea for an automotive trading card game, Holeshot Heroes (which has not yet been released). As I began to try to immerse myself in the industry I was taken aback by the depth of products, but I was also incredibly intimidated by the seemingly complex games.

An expansion for Celestia has been announced, Love Letter is set to meet Lovecraft, and Resistance is getting an app.

The world of online gaming is just getting better with the competition getting more intense and more and more people joining their favourite websites to play games online. Now, it just takes few seconds for one to get online and start playing your favourite game online. All one needs is a smartphone or a tab or iPad with a decent Internet connection and he/she is sorted to enjoy online gaming. In last few years with improved and hi-end smartphones, online gaming has indeed touched new heights and now there is no looking back.

December is usually not a great month for having a large selection of Kickstarter casual games, but this year is an exception.

Victory Point Games is having a Christmas sale, Lanterns digital has a new expansion, and early bird badge registration is open for Origins.

Hundreds of game cons large and small are happening all over the world in 2017. We have created a map to allow you to easily find gaming events near you.

How do games differentiate themselves? How do they stand out? How do you get people to pay attention to your product? Breaking Games has answers.

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