IELLO | Casual Game Revolution

IELLO

In this game of logic, deduction, and math, players compete to be the first to deduce a hidden series of numbers by taking turns asking each other questions, selecting these questions from a series of cards on the table.

A light social deduction game of cutting wires and defusing bombs. Try to find which cards hide the defusing wires or fool your opponents into triggering an explosion.

Attack the castle! Loot gold and diamonds, and knock the king about, as you fling your troops right into the heart of the enemy base.

A two player set collection and hand management card game set in the Scottish Highlands, from the designer of Lost Cities and The Quest for El Dorado.

Vie for King Arthur’s favor by competing with your opponents in seven tasks. Draft cards and play them to move forward on each of the seven boards. Win points (or lose them) each round based on your positions on the boards. The player with the most points at the end of the sixth round will be made a knight and join the round table!

A board game gaming system, 8Bit Box takes inspiration from retro gaming to bring you three games in one box and a wealth of possibilities.

Two teams of codebreakers compete to crack the other team’s codes while correctly identifying their own. Each team has a series of code words each associated with a number. Every round, a member of your team will draw a card with three numbers on it and must give clues associated with the code words, to help your team guess the numbers. Be careful! The other team is listening to your clues and will have a chance to guess the number as well.

In Fairy Tile, each player is trying to work their way through all the story pages in their deck of cards. Lay down tiles, and send the princess, prince, and dragon around the land to create the scenarios listed on your cards in order to complete them.

Create a story of daring, bravery, and adventure, in a fairy tale land. From the character miniatures to the art on the cards, the game’s fairy tale essence is beautifully captured.

 

Players push their luck, adding monsters into the dungeon and taking equipment away from the adventuring hero. Once every other player has bowed out, the last player left takes the hero through the dungeon.
 
If a hero you're taking through the dungeon succeeds, you earn one point; if the hero perishes, you take a wound. Earn two points and you win the game, take two wounds and you're eliminated.
 
Can you survive the dungeons you yourself had a hand in creating?
You are on a mysterious island, full of deadly penguins and must race to collect treasure and make it out alive before your time runs out! 
 
Played against a soundtrack CD that tracks time as well as infuses the game with plenty of atmosphere, Pingo Pingo will have players racing around the room, slapping cards, and shooting a dart gun at targets to collect treasure and stay alive.

Pages