In the second article in our Gaming to Learn article series, Jon Den Houter discusses using a customized game of Codenames to help his students review for a test about several short stories.
In the first article in our new Gaming to Learn article series, Jon Den Houter discusses how he created a review game for his English class based on the mechanics of Bezier Games' America.
After more than a year of lockdown, everyone is fighting boredom. Whether you live alone, with a partner, your family, or roommates, you are likely running out of things to do to pass the hours.
In this interview, game designer Joseph Chen shares his design process and the challenges he faced while bringing the recent Kickstarter success Fantastic Factories to market.
Flatout Games is an up-and-coming publisher and designing house that took their first steps into the board gaming industry the same way as most do, by playing games.