Bézier Games | Casual Game Revolution

Bézier Games

Xylotar is a trick-taking game in which you don't know the exact cards in your hand, only their colors and their placement in your hand from highest value to lowest. Earn points from tricks but also by correctly predicting how many tricks you'll win.

Work as a team to chase scary critters out of your campsites, while trying to send wolves and bears toward your opponents.

Download the app, choose a routine, and work together to pull off a (hopefully) faultless synchronized swim in this real-time cooperative card game.

A fascinating twist on a well-known and well-loved genre, Cat in the Box brings a new dimension to trick-taking, in which you decide which suit each card in your hand belongs to.

Cabo: Deluxe Edition features beautifully whimsical artwork, with a blend of memory elements and lightly strategic gameplay. Each player has four cards face-down in front of them. The goal is to get the collective value of your cards closer to zero than your opponents' cards, choosing the perfect moment to go out and have all players reveal their cards and compare.

Silver, a card game from Bézier Games set in the Werewolf universe, blends memory elements, unique role abilities, deduction, and a little bit of luck.

In New York Slice, one player slices the pizza and the other players choose their portions. Once all the pizzas are gone, players score based on the slices they’ve collected and the pepperoni they ate!  

Werewords combines the classic social deduction party game Werewolf with a word guessing game. One player is the Mayor who knows the magic word, as do the Werewolf and the Seer.
 
Players ask the Mayor yes or no questions, with the Seer trying to remain hidden from the Werewolf while helping the Villagers, the Werewolf trying to derail the guessing without being caught, and the Villagers trying to guess the magic word! 
One Night Ultimate Werewolf is the classic party game Werewolf, with no player elimination, no moderator, and all played in about ten minutes.
 
Players take actions during the night and then during the day phase must decide which player to kill. If a werewolf dies, the village wins; if a villager dies then the werewolves win. It's even possible that no one is a werewolf, in which case players can win by all agreeing not to kill anyone.