Gamewright | Casual Game Revolution

Gamewright

In this flip and write game, you draw a number card and get to mark off one box showing that number on one of your lucky cards. Complete a row or column to unlock a bonus. Try to use these bonuses to create combos and maximize each turn.

Shift the tiles to complete the patterns on your cards; but you must choose wisely which cards you score and which you use to move the tiles.

The sequel to Gamewright’s Dragonwood, Dragonrealm takes you beyond the forest to new locations and challenges.

Players use cards to create sets of colors, numbers, or runs, which determines how they attempt to capture a location. The number of cards you play determines how many dice you get to roll and the probability of success. 

Players take turns, flipping cards one at a time, looking for matches, and being ready to race their opponents to claim a pair. Your match might be stolen though if a third card is drawn from the deck that matches that design: so watch out!

Draft a die each turn and pass the remaining dice to the player on your left, as you collect sushi to score points at the end of the round. There are five different types of dice, each with their own unique scoring. Use menu tokens to reroll dice and chopsticks to swap dice with other players.

Winner of the 2008 Mensa Select award, Tiki Topple is a game of hidden information, hand management, and board manipulation. Each turn, manipulate the tikis on the board as you try to maneuver your tikis to top position.

Players are competing for donuts, drafting them simultaneously from the donut row. But if two or more players go after the same donut, no one gets it and it’s immediately discarded.

Each round is fast and the simulations gameplay keeps everyone involved. The rules are also quite simple and easy to teach, and could easily be played by families (though everyone is likely to want a donut afterwards!).

It's the whimsical game of luck and quick decisions where everyone plays at once! Call out a number from 1 to 100 and roll the symbol die. Then all players write that number in the matching column on their score sheets. The key is that numbers must be placed in ascending order, so plot carefully or you’ll get boxed out! Be the first to complete a column and you rank above the rest!

Imagine a game that becomes the life of the party! Combine, overlap, and even animate the special transparent cards in this fast guessing free-for-all. Is that icon actually a flag pole? Or is it a golf club, a shark fin, or even an ostrich's neck? With 61 unique icons and more than a thousand prompts, it's a game as big as your imagination!

Set sail for an exciting adventure of strategy and skullduggery in this captivating card game. Storm your opponents’ merchant ships and seize valuable treasure. But watch your back matey – plundering pirates are out to capture your ships as well! The player with the most loot rules the high seas.

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