Dice Game | Casual Game Revolution

Dice Game

A game that primarily uses dice as the basis for gameplay.

Work together to build a tower of dice and tiles, with each turn more precarious, in this cooperative dexterity game.

Lost Cities is a classic two-player card game that has also received the board game treatment in its time: now it’s a roll and write! Launch expeditions, but consider carefully before you do so. If you don't progress far enough along on the expedition before the end of the game, it will earn you negative points.

A new take on 

A roll-and-write game in which players roll dice at the start of each round to build a dungeon, and then must race against the clock and each other to plot a course through it.

An abstract roll-in-write game which features multiple ways to score, bonuses to earn, and many paths to victory.

Super-Skill Pinball: 4-Cade is a roll and write game that takes you through four different pinball tables of varying levels of complexity.

School of Sorcery is a two player game of strategy, predicting your opponent’s moves, dice rolls, and magic, as you roll dice and assign them to cards in an attempt to capture magical artifacts while guessing where your opponent will move theirs.

On your turn you roll one industry die and five number dice. Based on what industry you rolled, players earn money based on the asset cards they have. You may then reroll your number dice up to two times in an attempt to create sets and runs of numbers which will earn you more money with which to buy more assets with. The player with the most money when the bank runs out of cash wins the game.

An updated version of Vegas Dice Game, players roll dice and select all the dice of one number and place them on the corresponding casino. Players take turns until everyone is out of dice, at which point money is earned based on who has the most and second most number of dice at each casino. This version adds some twists to the classic gameplay, as well as an advanced version with special boards that offer unique abilities.

In a post apocalyptic world, players race against the clock (and sometimes each other) to roll dice, collect resources, and claim territories.

Pages