A game that primarily uses a board or board-like components (such as tiles) as the basis for gameplay.
The frogs have gathered for a race at the ol' watering hole! But with limited lilypads and plenty of frogs, they tend to pile up on top of each other. To reach the finish line, you need to move the right frogs to the top of the piles to match your cards. The more you match, the farther you jump! Eat the flies to get more chances to jump. First across the finish line wins!
In the mythical land of AZTLÁN™, four tribes strive to survive and prosper under the scrutiny of the gods themselves.
Peaceful coexistence brings wealth and prosperity to all, but the fearsome Aztec gods favor those who are mighty in war and bring to them their subdued enemies as cruel offerings...
Only one of the four tribes will be granted the right to stay in this blessed land when the Time of Exile comes, at the end of the Fifth Age of the Sun.
Through skillful trading and re-trading, each player attempts to gain the right combination of colored stones from the Bank to purchase the wares displayed in the Bazaar. Values of the various wares are determined by the number of stones the purchaser holds following his transaction. Trading is governed by the current rates posted at the Exchange. When all the wares from two of the stalls have been sold, the Bazaar is closed, the game ends, and the player with the highest score wins!
Create your own journey with Tsuro…the Game of the Path.
Place a tile and slide your stone along the path created, but take care! Other players’ paths can lead you in the wrong direction—or off the board entirely! Find your way wisely to succeed.
The rules are simple: you place a tile to build the next step for your stone to follow. Paths will cross and connect, and the choices you make affect all the journey across the board.