Phil Walker-Harding | Casual Game Revolution

Phil Walker-Harding

Fill your shelves with books, games, plants, and trophies, as you seek to organize everything elegantly and more efficiently than your opponents.

Take a trip back to summer camp, earn badges, master new skills, and enjoy a wonderful, summer experience in this lightweight deck-builder.

In Explorers, each player places 4 different landscape tiles into the frame of their individual game board, along with 3 scoring tiles. Landscape tiles show four different terrain types: grasslands, bodies of water, desert, and mountains. On your turn, you reveal a scroll, which indicates the landscapes you are allowed to cross off. The active player crosses off 3 spaces for the terrain type they choose, while other players can cross of 2 of the same type or 3 of the other type shown on the scroll.

Snakesss is a trivia and social deduction game mashed up into one. In each round, a trivia question is posed with three possible answers. Players are assigned different roles, including Ordinary Human, Snakes, and The Mongoose of Truth. After revealing the question, the Snakes secretly peek at the correct answer. Then everyone debates for two minutes — the Snakes try to deceive the other players, while The Mongoose of Truth is a trustworthy source of unbiased information (who players know is definitely not a Snake). After the timer ends, players each select the answer they believe is correct. Ordinary Humans and The Mongoose earn points for guessing correctly, while Snakes earn points for each incorrect answer.

Super Mega Lucky Box is a "flip and write" game where each player fills in spaces on individual cards using a dry erase marker. Each player begins the game with 3 scoring cards and obtains more throughout the course of the game. During each round, 9 number cards are flipped from a face-down deck and each player simultaneously crosses out a large number matching the flipped card on one of their scoring cards (sort of like BINGO). When you complete a row or column on your scoring card, you earn a bonus.

Build your city, filling it with skyscrapers and utilities, but be sure to create the perfect layout, or those features might end up counting against your final score!

Designed by Phil Walker-Harding (Imhotep, Sushi Go!) and published by Blue Orange Games, Neoville is a tile-laying puzzle game about building nature-based cities.

Draft tiles and build a city that reaches to the clouds, laying walkways between your towers and earning more points for the longer they are.

A flip-and-write game in which each turn an expedition card is drawn which shows a pattern of boxes. Players attempt to check off this pattern on their own treasure cards, in order to complete their cards and hopefully score some bonus points along the way.

Draft a die each turn and pass the remaining dice to the player on your left, as you collect sushi to score points at the end of the round. There are five different types of dice, each with their own unique scoring. Use menu tokens to reroll dice and chopsticks to swap dice with other players.

Imhotep. The legendary architect of the Egyptian monuments. His awe-inspiring structures and brutal tactics earned him divine status among ancient Egyptians. Can you match his ruthless determination to build the most revered monuments? To do this, you will need to transport stone blocks on ships from your quarry to different construction sites. But you alone do not choose where the ships go. Your opponents have monumental plans of their own and want to prevent your success.

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