2018 | Page 3 | Casual Game Revolution

2018

Players divide into two teams. The intelligence officer on each team uses picture cards to give clues to their teammates in real time, directing them around the city, as they race to find clues and be the first to solve the crime, all while avoiding the cops!

A fast-paced ladder-style card game that features some of your favorite cereal mascots (at least your favorite creepy ones!) Compete to see who can eat the most cereal (in the game of course) with the help of your mascot’s special ability.

A thematic party game that is as much about not saying the wrong words as it is about guessing the right ones!

Each team selects words that cannot be used by the opposing team while they give clues about their secret word. The catch is that they have no idea what words were selected, so they must tread carefully to avoid the traps!

Each player is an archaeologist with one of four uniquely themed dig sites. Every round you will each place a tile onto your board, trying to enclose scarabs in order to score points.

Koi is a peaceful game of swimming fish and changing weather. Will you catch the dragonflies?

A gorgeous game in which each move can create a ripple effect that can change the race of the entire board.

Pilot your ship and travel between planets, picking up and selling junk in a bright, colorful game about planning your movies carefully as you visit Mars, Earth, and the Moon!

Bluffing, deduction, and push-your-luck all come together to present a light, tense game, that’s all about trying to push your opponents a step too far — while never going overboard yourself.

Winner of our Best Casual Game of 2018 award, Welcome To… takes the rolling out of roll and writes, using cards to bring more strategic choices to the genre.

Players are city planners and each turn must choose from one of three sets of house number and special effect to add to their plan of a neighborhood. House numbers must be lined up in ascending order, so placement is everything!

The Mind is a cooperative card game about becoming in tune with your teammates. Players are dealt a hand of cards ranging between one and one hundred, and each round you are dealt a bigger and bigger hand. Without words or gestures, players must attempt to play all their cards, each round, in ascending order.
 
Will you learn how to read your partners?
 

A dice rolling, push-your-luck game. Investigate mysterious locations, fail and you must draw a tentacle from the tower! If marbles fall out of the tower you may learn spells, discover clues, bring the world one step closer to doom, or you might even go mad!

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