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Articles

Articles by our editors about casual games and the board game industry.

A.D.A.P.T. is a new game on Kickstarter that seems to solidly fit the casual niche that we are always on the lookout for. After a failed campaign in November, the publisher has come back with a vengeance.

The fifth annual Jack Vasel Memorial Fund auction is in full swing, and it has already raised over $60,000. The auction is the primary fundraiser for the Jack Vasel Memorial Fund, which provides financial help for people in the board gaming community who face a catastrophic event not of their own making.

One of the best tools in gaming's arsenal to expand the range of people playing games is an engaging theme. A game may be incredibly well designed, but it's hard to tell that from the box, and so its theme often has to do the heavy lifting of drawing in potential players.

I consider myself an “accidental inventor.” I’ve been a tinkerer all my life, and lately I had been creating family games, but I never considered myself an inventor. Not until those unforgettable three months in early 2014 when I won BigLeap’s “Games that Make Us Smarter” challenge, and went on to sign a license agreement for a game with FoxMind.

So you've been working on a game idea for years — writing and rewriting rules, sweating over just the right theme, working endlessly on the graphic design, scrounging components from other games, cutting and taping and cobbling together pieces and parts, and then playtesting with family and friends over and over and over again. You finally get it to the point where you think it can become a real, live product. Out there in the marketplace, for the whole world to buy. The ultimate proving ground.

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