EJiPT (Laboratory) – Race other adventurers to be the first to acquire Pharoah's treasures! In EJiPT, players navigate the shifting halls of Pharoah's tomb by rolling a 4-sided die and moving up to the number rolled, with each space causing an action to occur. Actions incude flipping, rotating, and swapping the boards that make up the halls of the tomb, as well as returning an ankh, which is necessary for gaining access to the treasure. The roll-and-move mechanic does not seem to prevent a player from making a choice on his turn (unless a 1 is rolled, in which case it might be nice to have the option to re-roll once or twice during the game).
Extra props to the project creators for the fantastic animation at the beginning of the video.
I was very much looking forward to "Ejipt", and disappointed when the campaign was pulled. It looked like a nice small game which could be carried easily and pulled out in a coffee shop. The other one on this list which I backed was "Hunters of Arcfall". This campaign was SO CLOSE - only achieving its goal by a couple hundred dollars. In the end, this game seems to have a lot of potential for expansions and custom game rules - like a semi-campaign.