Magazine Issues

Bézier Games’ Daybreak expands on the success of the Ultimate Werewolf party game series. Plus: the origins of cooperative play, game industry elites discuss the ins and outs of rulebooks, why we keep returning to the table for board gaming, and the 60-year evolution of Eagle-Gryphon Games.

Learn about Wiggity Bang's new devious little word game, Alpha Bandits. Plus: highlights from Essen 2014, why board gaming makes financial sense, how to avoid headaches when teaching game rules, how the Unpub network is helping designers create better games, and the history behind industry veteran Looney Labs.

Join the hunt for evil creatures in Flying Frog's new deck-building card game, Dark Gothic. Plus: a behind-the-scenes look at Geek & Sundry's hit video series TableTop, 12 rogue gaming behaviors to avoid, a look back at how Apples to Apples came to be, protecting your game from intellectual property disputes, and reviews of many great games, including Spiel des Jahres winner Camel Up.

Dungeon Roll: Legends is a brand new set of Heroes that will make the smash-hit game Dungeon Roll even more epic! Plus: a look at gaming culture in the armed forces, how in-game accomplishments can keep a game fun even when you lose, 6 tips for organizing and running a regular game night, and how the Chicago Toy & Game Group is bringing casual gaming to the masses.

Join with other superheroes to fight evil in Guardians' Chronicles, IELLO's new semi-cooperative board game. Plus: game conventions for the casual gamer, the explosion of microgames, the modern games that have replaced childhood classics, and Seth and Paula Hiatt of Mayday Games share their adventures in game publishing and relocation to China.

IELLO introduces Heroes of Normandie, a fast-paced WW2 strategy wargame inspired by Hollywood war movies. Plus: how Monopoly can help grow casual gaming, 10 tips for teaching younger gamers more complex games, a recap of the best new casual games at the Essen Spiel 2013 fair, and Michael Mindes of Tasty Minstrel Games (TMG) shares his success story.

Flash Point: Fire Rescue expansions make the original game even better. Plus: a behind-the-scenes look at the Spiel des Jahres award and a review of Hanabi, 15 things to consider when choosing games for the holidays, how the recommended age label is misleading people everywhere, and a look back at the first 40 years of Realm, a classic abstract game by a prolific designer.

TMG’s Kickstarter smash-hit dice game, Dungeon Roll, is fun for the whole family. Plus: 3 design tips to keep your strategy game casual, a free card game by casual game designer Daniel Solis, the threats that video game resellers are facing and how board games can help prevent the impending doom, a side-by-side comparison of online boardgaming platforms, an inside look at The Game Crafter and the impact of print-on-demand publishing on the industry, and a look back at the first year of Casual Game Insider.

Prepare for the race of a lifetime! Learn all about Gryphon Games’ Salmon Run. Plus: common beginners' mistakes when playing Hive, who "gamer girls" really are, and the links between favorite literary genres and game mechanics.

Queen Games’ Kingdom Builder has won the 2012 Spiel des Jahres award – learn how to play and find out how the publisher came to be. Plus: an in depth look at tabletop funding on Kickstarter by game weight, a new hierarchy of gamers, helpful tips from a successful game retailer, and what the board game industry can learn from the casual video game movement.

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