Recommended Casual Game Award | Casual Game Revolution

Recommended Casual Game Award

Casual Game Recommended badgeEach Recommended game has been carefully evaluated by our editorial staff and found to meet the following conditions:

• Representative of the casual game genre in terms of game length, depth, and complexity
• Appeals to a general audience, with a G or PG content rating
• Has acheived a high rating in gameplay, quality, and originality
• Is or was recently available in the U.S. at a reasonable price point

 


 

A cooperative trick-taking game that is also a sequel to The Crew: The Quest for Planet Nine. Players must work together to ensure the right players win each trick, while being unable to talk about their cards.

In this real-time maze racing game, you must plot your path through the dungeon, interacting with different objects in unique ways depending on their type. You are racing against other players to complete the dungeon first so that you have to act quickly, which can often lead to mistakes.

Explore the world as you tour exotic destinations, collect souvenirs, and plot your way across the globe in order. Trekking the World has the feel of a traditional board game paired with the strategy and elegancy of modern gaming. 

In this flip and write game, you draw a number card and get to mark off one box showing that number on one of your lucky cards. Complete a row or column to unlock a bonus. Try to use these bonuses to create combos and maximize each turn.

In this trick-taking secret roles game, your role changes every round and only one player will emerge victorious.

The king has arrived in the valley and you and your rival lord are competing to lure him to your chateau and earn the honor of a visit, by manipulating the characters in the land. Royal Visit is a tight tug of war between two players. It’s about setting up moves well in advance while trying to derail your opponent’s plans.

Work together with the other players, to lay tracks and bring six commuters home from work on time, by playing cards to extend three different commuter lines. Bring everyone home before you run out of cards to win the game. Sounds easy? Limited communication makes  the game far more challenging than you might expect.  

Lost Cities is a classic two-player card game that has also received the board game treatment in its time: now it’s a roll and write! Launch expeditions, but consider carefully before you do so. If you don't progress far enough along on the expedition before the end of the game, it will earn you negative points.

Choose an item, come up with a great name, and a fantastic tagline, all while keeping in line with the letters rolled by the dice.

Build your city, filling it with skyscrapers and utilities, but be sure to create the perfect layout, or those features might end up counting against your final score!

Designed by Phil Walker-Harding (Imhotep, Sushi Go!) and published by Blue Orange Games, Neoville is a tile-laying puzzle game about building nature-based cities.

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