May 2016 | Casual Game Revolution

May 2016

This fun little party game is compatible with any game you could possibly want to play and mixing and matching it with other genres is half the fun!

Many casual gamers enjoy the casual gameplay experience of games like Poker and Blackjack. However, the stakes get higher when real money is involved.

The nominees for Spiel des Jahres have been announced, Pyramid Arcade is set for a fall release, and Cubicle 7 releases a new edition of Doctor Who: The Card Game.

Asmodee has released StoryLine: Fairy Tales, Z-Man Games has announced a cheaper release of Flick'em Up, and Castles of Mad King Ludwig will be hitting app stores next week.

The Last Spike doesn't just have a fun train-theme and unique player interaction, it was also a 2016 Mensa Select Winner and you can certainly see why as you play it.

Not having people to play with is perhaps one of the biggest obstacles which keep people from becoming truly engaged by the wide world of tabletop games. Lots of situations can prevent players from finding a good group to share their favorite gaming experiences. A recent move, a lack of “geeky” meeting places in the immediate area, or just general shyness about approaching new people, can all prevent gamers from finding like-minded players.

From social deduction to deck-builders, this month’s Kickstarter offers games based off of video games and fictional board games in books.

Z-Man Games has announced Beyond Baker Street, it appears that USAopoly is working on a Harry Potter deck-builder, and the exhibition hall map has been released for this year’s Gen Con.

Most people can remember at least one pretty crazy or vivid dream they had in their life. Whether it made their skin crawl, or filled them with joy, dreams can be powerful things. For game developer P.D. Warne, dreams led him down an unexpected career path which culminated in the creation of his Kickstarter project, the Larklamp.

Have you ever tried to explain how a game works without any visual aids or a copy of the game itself? More often than not it was probably a pretty frustrating experience depending on the complexity of the game. Well the designers at Cheapass Games not only had to explain their newest game Tak in that way, but they had to explain it to its original creator, author Patrick Rothfuss.

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