Choose a number from zero to five and hope you manage to outwit your opponents. Only the player who chooses the highest unique number will get to perform an action this round, with the number chosen determining that action!
Roll two dice and write both numbers onto your player sheet: but choose your placement wisely, as where you write a number determines exactly where the second number must be placed, as well.
Roll the dice, combine the results, and write the resulting numbers down on your map of Germany. But choose wisely: you’re trying to make long lines of connected cities, but no number can appear on your map twice.
OuiSi (meaning Yes Yes in French and Spanish and pronounced "we-see") is a game all about making connections, in shapes, images, colors, and ideas across an array of photographs.
A light, fast, and casual card game about playing all your cards and trying to win with the lowest number of points. The round ends once a player places their last card, and all cards left in your hand then score. So how does it play?
Be the last one left in the game as you add tokens to the pyramid, while trying to block your opponents. If you’re ever left without a legal move, you’re out of the game!
Search for clues and eliminate the suspects one by one before the culprit manages his escape in this cooperative 'whodunit' family game from Gamewright.
The sequel to The Crew: The Quest for Planet Nine, published by KOSMOS, Mission Deep Sea follows in the footsteps of its predecessor while bringing some new ideas to the table.