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Casual Games

Hasbro is allowing fans to vote on best Monopoly House Rules for a new edition, 64 Oz Games is running a Kickstarter to make board games accessible for the visually impaired, and Z-Man Games is set to release My First Carcassonne.

Fireside Games announce Munchkin Panic, Hasbro is open for word nominations for an official Scrabble dictionary update, and Z-Man Games announces a new expansion to Carcassonne.

Bazaar is a reprint by Gryphon Games that is, at its core, all about currency exchange. Fortunately for those of us who choose not to engage in public displays of arithmetic, there are no numbers involved — just colors.

Quartex is an abstract tile-laying game by CSE Games in which players try to complete the shapes located on the corners of the tiles. Boring, right? Wrong! We found this game to be quite engaging.

Mine, by KTP Games, is not about mining, as some may presume. Instead, it is an abstract dice game in which players try to roll certain combinations of dice to gain ownership of game cards ("That card is MINE!"). It's not much to look at, but is there a fun game here?

R&R Games announces five new party games, Steve Jackson Games is set to release Hipster Dice, and Mars Needs Mechanics has been released for iOS.

A lot of the Kickstarter games this month have very strong themes and really embrace them, both through their mechanics and the artwork. There’s also a fairly good mix of card games, board games and dice games being offered, with a nice range of mechanics from bluffing to worker placement to resource management.

Tasty Minstrel Games debuts Harbour as print and play, USAopoly posts a list of their new games, and Scott King previews Tahiti.

Fantasy Flight has announced a fast paced dice game for later this year, Smart Play Games has released a new card game and Boardgaming.com previews oddball Aeronauts.

Zombie Dice is getting a new expansion, Hyperbole Games releases print and play Wizard Poker and the New Yorker publishes a profile on Settlers of Catan designer Klaus Teuber.

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